ANTE(mush)ROOM

Ante(mush)room Typology: Pavilion Location: Year: Stage: Competition Team: Adrian Aguirre, Vanessa Gomez, Andrea Ramos Ante(mush)room An eclectic icon to see and be seen, an exploration where the triaxial plane fold from ceiling to wall and the digital and analogue (crafted) architecture merge through geometric and material control. Geometry is generated through height variations of four …

Flexible Ground

Flexible Ground Typology: Beach cinema Location: Geroskipou, Cyprus Year: 2018 Stage: Competition Team: Adrian Aguirre   A place to see and be seen, a place to rest and face the sea/screen, an element for contemplation. Looking through/inside/outside the structure, the proposal frames moments and elements: the sea, the screen and the sky, “Flexible ground” aims …

Delirious Landscape

Typology:  Tapestry Year: 2018 Stage: Competition Result: Finalist (15) Team: Adrian Aguirre   Nature has proven that determinism of morphologies is not rigorous, and that the same variation can produce diverse outcomes; morphology is not absolute, cities are in continuous evolution. Architecture as key instrument to represent evolution; aims to adapt and adjust to conditions …

Prosthetic Dwelling

Typology: Illustration Year: 2018 Stage: Competition Team: Adrian Aguirre   “In computer circles […] exist three general classes of models; each contains very particular biases toward how we observe […] the world and how we represent it, the aggregate, essence and reality.”[1] for Nicolas Negroponte, the aggregate was a decomposition of events, the essence was …